Rollcage
Member
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Ignore collision
What is the best way to ignore the collision of an object using Physics.cuts.
I need to ignore the collision with the player who fires a projectile
Thanks
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01-30-2012 02:48 PM |
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Esenthel
Administrator
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RE: Ignore collision
you can use callback, and skip actors you're not interested in (this is covered in some tutorials, in SDK or those from personal license)
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01-30-2012 08:05 PM |
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Ogniok
Member
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RE: Ignore collision
This code disables collision between 2 groups:
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02-03-2012 08:18 PM |
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