Gian-Reto
Member
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How to find out characters walk direction
I try to fiddle around with character movement at the moment... and now I'm stuck with an easy sounding problem:
How can I find the direction my character is pointing to? I mean, the direction he walks at the moment.
is there any method for that that I could call?
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04-09-2012 12:35 PM |
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JonathonA
Member
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RE: How to find out characters walk direction
You have two variables in Game::Chr class, move_dir and Input::move which may provide you with what you need?
Failing that look at the matrix assigned to the character or skeleton?
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04-09-2012 01:51 PM |
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Gian-Reto
Member
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RE: How to find out characters walk direction
tried move_dir.... its always zero for both x and y direction (z is not available), no matter if the character moves or not. No idea whats its use, but I guess its more used by the "move_to" method...
I also tried input_dir.... it only contains non zero values as soon as the character changes direction, so I guess its used to steer.
Haven't tried the matrix yet... as I'm not so sure yet what exactly is the use of the matrix. But I'll give it a try...
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04-09-2012 02:25 PM |
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