gdalex
Member
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World Editor : switch material for an object
Hi,
I noticed that a feature available in Editor V1 is not any more in V2 : the possibility to switch the material of an object used in the world editor.
V1 Editor :
I was able to have two yurts using the same mesh but different materials.
Is that possible with the editor V2 or is it necessary to create a new objet, using the same mesh and new material ?
Other questions:
- Could it be possible to have a horizontal scroll bar on the navigation panel ?
Some assets are truncated when I use a deep tree system :/
- Could it be possible to copy/paste assets in the navigation panel ? To copy and edit a GUI style, for example
Thanks !
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03-07-2013 10:55 PM |
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Kevin
Member
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RE: World Editor : switch material for an object
That would definately be pretty cool, it would be awesome if you were able to drag and drop materials on objects in the world editor (like in unity).
I had a similar issue a few days ago, and ended up in creating multiple identical models in order to have containers with multiple colors in my application...
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03-08-2013 12:28 AM |
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