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Missing PARTICLE_LIFE_MAX
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SONB Offline
Member

Post: #1
Missing PARTICLE_LIFE_MAX
Hi, Esenthel.

You removed PARTICLE_LIFE_MAX in the last engine version. I used it for my custom particles, setting manualy life_max for each particle.
Well, before I update the engine, I wanted to ask you, what should I use instead of PARTICLE_LIFE_MAX for custom particles?
04-21-2009 11:37 PM
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Esenthel Offline
Administrator

Post: #2
Re: Missing PARTICLE_LIFE_MAX
Hi,

As I recall you want to simulate the stars. For that the simplest way is to use the manual drawing functions like

DrawParticleBegin(..);
REP(100)DrawParticleAdd(pos[i]..);
DrawParticleEnd();
04-22-2009 09:39 AM
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SONB Offline
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Post: #3
Re: Missing PARTICLE_LIFE_MAX
Thanx! This is so much easier to create particles now smile
04-22-2009 05:19 PM
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