About Store Forum Documentation Contact



Post Reply 
[Solved] Water rendering too slow
Author Message
Esenthel Offline
Administrator

Post: #16
RE: Water rendering too slow
Thank you for reporting the issue!

I was able to fix the problem, the fix is being uploaded right now, once it's finished I'll make a post in the version history.
11-20-2014 01:45 AM
Find all posts by this user Quote this message in a reply
Houge Offline
Member

Post: #17
RE: Water rendering too slow
Thank you, but it's rather strange, cause now i have 3-5 FPS when looking at water (earlier i had ~20) lollol

I made the following:
  1. Updated the source
  2. Rebuilt the engine
  3. Remade the Engine.pak
  4. Placed headers, Engine lib, Engine.pak, new PhysX libs to appropriate places
  5. Moved water point a little (it rebuilt 8000 areas though i have only 50x50=2500 total)
  6. Run my test project

I will try to completely delete water and add one more time in the evening.

UPD:
When i look at water surface i get 3-7 FPS, but if i move camera down a little to go underwater, i get 500+ FPS there. Move up above water and 3-7 FPS again.

UPD2:
Oh it seems like binary release was updated, i will update it today (i tried it with source).
(This post was last modified: 11-20-2014 07:51 AM by Houge.)
11-20-2014 07:07 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #18
RE: Water rendering too slow
Hi,

When using the source did you recompile the editor as well?
The problem was on the editor side.
11-20-2014 09:10 AM
Find all posts by this user Quote this message in a reply
Houge Offline
Member

Post: #19
RE: Water rendering too slow
(11-20-2014 09:10 AM)Esenthel Wrote:  Hi,

When using the source did you recompile the editor as well?
The problem was on the editor side.

No i didn't smile
Thank you for this clarification, i will load the latest binary version and try one more time!
11-20-2014 09:19 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Houge Offline
Member

Post: #20
RE: [Solved] Water rendering too slow
My fault first time i didn't rebuild editor too.
Greg you are awesome! Thank you very much!
Water now WORKS, FPS is ~ the same as everywhere else.

First class support, as always smile
11-20-2014 04:55 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #21
RE: [Solved] Water rendering too slow
Great! Thanks for letting me know.
11-21-2014 01:25 AM
Find all posts by this user Quote this message in a reply
Post Reply