bs_twinbits
Member
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Adding clouds to my Sky
Hello all,
I'm new here on this forum and I make my first steps with Esenthel engine. I like to add some clouds to my first "Test-World" but didn't figure it out how it works. What I did. I add a new enviroment element in Esenthel editor and oppened it.
Then I opened the Sky table and saw the possibilty to ad a pic into "Skybox" line.
What kind of pic necessary. Or do you have to add clouds by code only?
Thank you for your help and Merry Christmas to all.
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12-23-2014 11:20 PM |
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Ezequel
Member
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RE: Adding clouds to my Sky
Hi, you can set layered clouds in the environment element under the 'clouds' button.
There you can add images for the different layers of the clouds.
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12-24-2014 12:05 AM |
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bs_twinbits
Member
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RE: Adding clouds to my Sky
Hi, yes I saw this option and put some cloud pics as png file in it. But when I droped this enviroment into my world nothing happens. If I close the enviroment editing and reopen it, the pic files are gone.
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12-24-2014 10:39 AM |
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georgatos7
Member
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RE: Adding clouds to my Sky
If you want to use a Cubemap for your sky/clouds:
1) Right Click on the content browser.
2) Select "New Image"
3) Double click this new image so that the "Image Editor" window opens.
4) In the "Mode" drop down menu select "Cube Texture".
5) Drag and drop the appropriate images for all front, back, left, right, up, down.
6) Additionaly you can set the "Type" drop down to "Full" and uncheck the mip maps generation.
7) Double click your world to open it in the editor.
8) Create an environment and drop it inside the world in the editor screen.
9) Double click your environment and check the "Sky".
10) Click the "Sky" button and drop your cubemap image in the Skybox or Stars slot.
If you want to use just a texture for a clouds layer then:
1) Double click your world to open it in the editor.
2) Create an environment and drop it inside the world in the editor screen.
3) Double click the environment, check the "Clouds" and select the "Clouds" button.
4) Drag and drop as many clouds textures as you want to Layer 1,2,3.. Image.
Then you'll be able to see the cubemaps or cloud layers in the editor if you wanna see them in the executable you'll have to set the environment to the world by code also.
See the "14 - Game Basics/02 - World" tutorial.
(This post was last modified: 12-24-2014 02:25 PM by georgatos7.)
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12-24-2014 02:20 PM |
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bs_twinbits
Member
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RE: Adding clouds to my Sky
Hi,
that's what I mean, many thanks! It works fine.Ilove the Esenthel renderer!
(This post was last modified: 12-24-2014 09:47 PM by bs_twinbits.)
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12-24-2014 05:24 PM |
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georgatos7
Member
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RE: Adding clouds to my Sky
Awesome man, looks very very nice.
(This post was last modified: 12-25-2014 01:40 AM by georgatos7.)
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12-25-2014 01:19 AM |
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