Houge
Member
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GuiCustom when loading GuiObjs
Hi,
is there a way to specify two or more different classes when I do replaceCustom<>()? I have a Gui with different custom classes, but they all are inherited from GuiCustom.
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05-26-2019 07:53 PM |
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Esenthel
Administrator
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RE: GuiCustom when loading GuiObjs
Hi,
You can solve it by adding some custom tag to the object name in the gui editor ex. "name #class1"
then when parsing objects from GuiObjs move the objects that have "#class1" in their name into a separate container with your custom class.
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05-29-2019 06:12 AM |
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Houge
Member
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RE: GuiCustom when loading GuiObjs
I didn't think about that, thanks, that works!
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06-01-2019 07:45 PM |
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