About Store Forum Documentation Contact



Post Reply 
Object list in WE
Author Message
setaneiro Offline
Member

Post: #1
Object list in WE
Here we can see how to use an object list to place some grass. So I have a question now, is there (or how to do it) possibility to make an object list which not only consist of list of objects but some additional information like draw scale for all of these objects too?
04-05-2010 02:18 PM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #2
RE: Object list in WE
not currently, you'd need to create scaled object, and add this scaled object to the list
04-05-2010 04:50 PM
Find all posts by this user Quote this message in a reply
setaneiro Offline
Member

Post: #3
RE: Object list in WE
yup, i've found it how on engine's wiki.
But I have a second question, every time when I try to add few grass objects in to the object list it works but WE doesn't see any meshes and materials that should be connected with these objects from my list.
For example when I add grass0.obj, grass1.obj and grass2.obj to the list I try to put it on heightmap. But engine put into heightmap only spheres without showing an obejcts meshes and materials.
Yes, materials for grass are made exactly like we can see on Esenthel wiki. How to do it right?
04-12-2010 07:18 AM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #4
RE: Object list in WE
are .obj World Editor objects with meshes set (in World Editor - Object Properties)
or .obj - wavefront mesh?
04-12-2010 03:15 PM
Find all posts by this user Quote this message in a reply
Post Reply