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Converting.
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TBJokers Offline
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Post: #1
Converting.
You should add so the engine can convert more files like .max files and so on. That would be pretty helpfull

Man, it's always that semicolon...
02-06-2011 01:34 AM
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Dynad Offline
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Post: #2
RE: Converting.
Doesn't Wavefront obj or DAE files work good for you? its just 1 extra click from max. Yes its easier but i think its too much trouble to fix this. And Max is not the only editor around so fixing for a dozen of 3d programs is just a waste of time while the export function works just fine smile

There is always evil somewhere, you just have to look for it properly.
02-06-2011 01:41 AM
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TBJokers Offline
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Post: #3
RE: Converting.
Well, sometimes i get .Max files from my modeler. and it annoys me as hell :S

Man, it's always that semicolon...
02-06-2011 04:37 AM
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Zervox Offline
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Post: #4
RE: Converting.
.max is a proprietary format by autodesk so only their 3ds max, or maybe other autodesk products can, pretty sure its only 3ds max that can do so, and if anyone were to write a converter or hack the format I would pretty much guess that they will get sued over it.
(This post was last modified: 02-06-2011 04:49 AM by Zervox.)
02-06-2011 04:43 AM
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Tottel Offline
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Post: #5
RE: Converting.
Mhmm, ask your modeller for .3ds, .obj, or something similar. smile
02-06-2011 11:04 AM
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