Houge
Member
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Char sliding when trying to stop
Hi to all!
I understand, that this theme was discussed many times, but in all those topics there were no answer. When player moves to the dot (for example as in pathfind tutorial) after he reaches destination he slides a llitle. If we increase speed he slides a looot! and sometimes starts to roll (because he skips dest dot and he wants to return to it). There are some settings in PhysicsClass, as CONTROLLER_SLOPE_SLIDING_MODE, PHYS_MATERIAL with its friction, gravity, Actor damping, but all these settings DO NOT affect on the result.
Please, help me to prevent chars from sliding, i don't know what else to change(((
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05-15-2012 12:09 PM |
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Esenthel
Administrator
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RE: Char sliding when trying to stop
it's possible that it's caused not by friction/sliding but by the fact that Game::Chr gradually decreases moving velocity, for smooth accelerate/deaccelerate effect.
if you would attach a video it would be more helpful.
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05-16-2012 11:48 AM |
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Houge
Member
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RE: Char sliding when trying to stop
if using pathfinding it kills gameplay
video can be downloaded from the LINK. As you can see, from 7s it's madness
and in addition, if Game::Chr gradually decreases moving velocity, can i make it permanent?
(This post was last modified: 05-16-2012 12:39 PM by Houge.)
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05-16-2012 12:30 PM |
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Houge
Member
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RE: Char sliding when trying to stop
(05-17-2012 02:23 AM)aceio76 Wrote: I had this problem too, especially with fast moving mobs. You definitely will need to modify or extend Game::Chr to tweak this. You will need a licensed version to gain access to it.
I have a personal license (with user Laugan), but can you tell me what i need to modify?
(This post was last modified: 05-17-2012 04:10 AM by Houge.)
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05-17-2012 04:08 AM |
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laugan
Member
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RE: Char sliding when trying to stop
new topic was created in clients forum (as aceio76 adviced), i think this thread can be closed.
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05-21-2012 07:23 AM |
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