Rogus
Member
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Problem connected with Game::area
Hi. I'm creating destruct objects with csg (mesh, destructmesh and phys). When i'm creating quite big (long) object everything is on untill i want destroy it. When the object is falling apart i get the error (
). When i'm creating short object it's ok. Sometimes game crashes in Game::Worldmanager::update method (checked in visual debug mode).
(This post was last modified: 08-24-2012 02:35 PM by Rogus.)
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08-24-2012 01:40 PM |
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Esenthel
Administrator
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RE: Problem connected with Game::area
I'm guessing the objects reach BIG velocities, and travel to very distant places.
Please limit the velocities of the objects, or delete them when they get at some distance to camera.
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08-26-2012 02:08 PM |
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