Xander93
Member
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L3DT to EE
Hey,
I was trying to import a L3DT heightmap and it worked
I was just testing but maybe you guys have some nice looking terrains in EE show me
Demo:
http://puu.sh/2J9jC.jpg
Cheers,
Xander
(This post was last modified: 04-29-2013 01:57 AM by Xander93.)
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04-29-2013 01:53 AM |
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Fex
Gold Supporter
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RE: L3DT to EE
Ya it works pretty easily. What I do is save the attributes map as a .png and them use grim color ripper in paint.net to get each color channel separated and saved into different .pngs, then import the materials 1 by 1 by color using the world editors material map feature. L3DT is definitely worth the $35.
questforterritory.com uses L3DT generated worlds and material maps.
One of the things I am doing is using the "import designmap" feature to generate other MMO's worlds. So my finished world is going to include all the other fantasy MMO's worlds to scale as continents.
It took me 1 hour to generate the world of Aerynth from Shadowbane.
From
To
I need to swap out the textures but this is what they look like in game.
(This post was last modified: 04-29-2013 02:42 AM by Fex.)
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04-29-2013 02:38 AM |
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dylantan
Member
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RE: L3DT to EE
Looking good.
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04-29-2013 03:02 AM |
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Pixel Perfect
Member
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RE: L3DT to EE
Looking good indeed. Nice work Fex [/i]
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04-29-2013 07:27 AM |
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Xander93
Member
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RE: L3DT to EE
Very nice! Thanks for the information.
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04-29-2013 09:59 AM |
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Xander93
Member
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RE: L3DT to EE
I'm considering to buy World Machine in the future but what's the diffrence between L3DT and World Machine? anyone familiar?
Cheers,
Xander
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04-29-2013 12:33 PM |
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knocks
Member
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RE: L3DT to EE
I find world machines gives more detailed results, but for ease of use l3dt wins. World machine can be very intimidating to new users.
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04-29-2013 02:59 PM |
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