Esenthel
Administrator
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October 2017
Released Esenthel for Windows, Mac and Linux:
-added UID operators allowing to change its value by Int offset
-added support for WebAssembly improving performance and greatly reducing the generated Web JavaScript executable size (a simple app 13 MB gets reduced to 3.5 MB)
-updated LZ4 and ZSTD to latest version
-Dialog size/padding values are now configurable via new Gui.dialog_* members
-improved precision of processing and importing FBX animations
Fixes:
-fixed Project synchronization issue related to adjusting skeleton bone names for meshes that have body specified
-fixed minor issue of not refreshing list of projects after losing server connection
-fixed various issues on WEB platform (changing resolution, fullscreen mode, browser zoom)
-fixed loading legacy PAK/EsenthelProject files
API Changes:
-removed 'Enum1' as C++ now supports this natively via "enum XXX : Byte", this type can be also specified in Enum Editor for enums created through Editor Gui
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10-06-2017 07:18 AM |
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