How can I render 3D objects in front of 2D fullscreen video or image? Even RT_DEFERRED clears the screen when I try to draw something over my nice background video.
Thaks for support
if I remember correctly you have to use Renderer.combine
RT_FORWARD and RT_DEFERRED has nothing to do with rendering 3D ontop of 2D, just as additional information.
Uh, I have overlooked that line in documentation. Works! But edge softening is disaster now. It blurs outline edges with black, even if I set Renderer.clear_color to white. I will try to push video into 3D scene to bypass this...