Chris
Member
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Fullscreen Shader
Please can you provide an example of writing a fullscreen shader; i'm having difficulties.
Also, is it possible to access neighbour pixels in a shader, so that I can manipulate detail off from the edges of an object?
Edit: Also, is there a reason that the tutorial on Holographic Images isn't available?
Thanks,
PS i'm also new to shaders.
(This post was last modified: 02-23-2010 08:01 PM by Chris.)
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02-23-2010 05:53 PM |
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Esenthel
Administrator
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RE: Fullscreen Shader
Hello,
I'll try to make this tutorial for the next release.
Thanks for the info about holographic images, fix will be in the next release.
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02-24-2010 12:49 AM |
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Chris
Member
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RE: Fullscreen Shader
Thank you very much, i'm extremely grateful.
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02-24-2010 12:51 AM |
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Chris
Member
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RE: Fullscreen Shader
Thanks for the speed of which you uploaded the tutorial. However, i'm getting an error with it (the others work fine still):
Compilation Messages:
Shader/2D Shader.cpp(17,55): error X3004: undeclared identifier 'Draw_VS'
Can't wait to work with this!
Take care,
Chris
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02-25-2010 12:38 AM |
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Esenthel
Administrator
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RE: Fullscreen Shader
please use the latest shader headers from the forum source codes download
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02-25-2010 02:54 PM |
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Chris
Member
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RE: Fullscreen Shader
Awesome, thanks.
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02-25-2010 03:19 PM |
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