Tebriel
Member
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Importing Mesh(es) at Run Time
Is this possible? How would I start? Mesh doesn't extend MeshBase so I am I right in assuming that I'd need to create and config a MeshBase object? Would I need to load/parse the (.obj) file myself, or is there a method of loading them automatically? Haven't been able to find a tutorial that does anything close to this.
If you're wondering, I can't "import" the meshes because my goal is to manipulate them after they're loaded, and then re-save them. (Like a crude/custom 3d modeler, I suppose.)
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05-14-2010 11:41 PM |
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Esenthel
Administrator
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RE: Importing Mesh(es) at Run Time
search for ImportObj
"mesh import.h" or something like that
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05-15-2010 08:33 AM |
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