thecoder
Member
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Two things
Hi, I have 2 proposals for the new engine features:
1) Well, it would be really nice if there would be 64bit version of EsenthelEngineDX10+.lib and World Editor DX10+.exe. What is the point of having 64bit builds (which are very nice BTW) if they don't include newest features?
2) Recently I saw a paper on new shader, which is an improved version of SSAO - it's called SSDO, here are the links:
http://www.geeks3d.com/20100619/ssdo-scr...occlusion/
http://www.mpi-inf.mpg.de/~ritschel/Papers/SSDO.pdf
How about implement this into Esenthel Engine?
Greetings.
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06-24-2010 11:43 AM |
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Driklyn
Member
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RE: Two things
SSDO would be very nice. I think the current implementation of SSAO could use some work as well.
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06-25-2010 08:32 AM |
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b1s
Member
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RE: Two things
i guess the engine is just never finished
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06-25-2010 09:05 AM |
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