Harry
Member
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Linker error
Since last update I have an error:
1>Menu.obj : error LNK2001: unresolved external symbol "private: virtual struct EE::GuiObj * __thiscall EE::CMenu::test(struct EE::GuiPC &,struct EE::Vec2 const &)" (?test@CMenu@EE@@EAEPAUGuiObj@2@AAUGuiPC@2@ABUVec2@2@@Z)
1>Menu.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall EE::CMenu::test(struct EE::GuiPC &)" (?test@CMenu@EE@@EAEXAAUGuiPC@2@@Z)
I don't use in my codes Cmenu::test or GuiObj. When I comment line "private:" in Context Menu.h in Cmenu struct game starts.
Is here some changes in latest version of EE?
(This post was last modified: 09-09-2010 10:52 AM by Harry.)
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09-09-2010 10:52 AM |
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Chris
Member
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RE: Linker error
I sent a PM on this too, at 5am
~ I guess it was a late night for Esenthel xD
(This post was last modified: 09-09-2010 10:56 AM by Chris.)
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09-09-2010 10:54 AM |
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Esenthel
Administrator
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RE: Linker error
Thank you both!
I will be uploading fix in a second.
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09-09-2010 11:08 AM |
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Chris
Member
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RE: Linker error
Great, hope you had a nice sleep
I need to sort my pattern out again... 2pm isn't a good bedtime.
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09-09-2010 11:09 AM |
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Harry
Member
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RE: Linker error
I also found that mesh bilboard isn't create when material Tech is set to this with Blend in name. Is any possibility to do this?
(This post was last modified: 09-09-2010 11:15 AM by Harry.)
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09-09-2010 11:14 AM |
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Esenthel
Administrator
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RE: Linker error
I'll add this to my list
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09-09-2010 11:15 AM |
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Harry
Member
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RE: Linker error
Ok, thank you.
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09-09-2010 11:18 AM |
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Esenthel
Administrator
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RE: Linker error
fix for Windows Autoupdate only is uploaded, rest in the next few minutes
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09-09-2010 11:23 AM |
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Chris
Member
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RE: Linker error
Thanks.. I haven't coded that much without being able to compile in a very long time!
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09-09-2010 11:24 AM |
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