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Mesh and skel file samples from 3ds Max.
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khces Offline
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Post: #1
Mesh and skel file samples from 3ds Max.
Can you show some sample mesh and skel files which is made from mesh and skel exported directly from 3D MAX? (not sample human mesh in Esenthel SDK, it's made from your mesh editor)

We have some difficulties when making 'strafe-moving' character now

http://www.youtube.com/watch?v=ueTrnQdsJfg
12-29-2010 10:49 AM
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Esenthel Online
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Post: #2
RE: Mesh and skel file samples from 3ds Max.
Hi,

Pretty nice progress of your game!

Would you be interested in making a longer promotional video, in bigger resolution, of what you have? I could put it on the news page http://www.esenthel.com/?id=news


In this post http://www.esenthel.com/community/showth...5#pid19625
I've added link to sample .max base pose + animation (it's free model, can be downloaded for free)
I've used it to make this video tutorial - http://www.esenthel.com/?id=tool/model_e...mport_anim
12-29-2010 03:39 PM
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khces Offline
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Post: #3
RE: Mesh and skel file samples from 3ds Max.
HI, grin
As a sample, but Animation are still strange.....

file sample from 3ds Max export have....
Source\Advanced\4 - Demos, Game Basics\Game Basics\12 - Character Animations.cpp

make possible?


ps.) Why did you use all the samples the engine itself skel
Is possible ALL sample make form 3ds Max ?

ps.) My english sorry ......

thanks!
(This post was last modified: 12-30-2010 05:47 PM by khces.)
12-30-2010 05:42 PM
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Esenthel Online
Administrator

Post: #4
RE: Mesh and skel file samples from 3ds Max.
Hi,

Yes you can use any kind of animation from 3ds max as character animation.

I have used animations made in Model Editor, because I made them by myself, I don't know how to make animations in 3ds max.

Please describe what exactly is the issue. Attach some files/codes. Of what you have, a video of the problem. I saw the video you posted earlier, but I don't see any issue there.
01-02-2011 09:49 PM
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