Gajet
Member
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intialize game window with custom HWND
I was trying to develop some custom editor for esenthel using Qt, and I was wondering if i could initilize esenthel as one of Qt widgets. the only need is a function that runs the engine using some custom handler(which i'll provide after Qt window is created), but i didn't find any way to prevent EE itself from createing it's own window. is this even possible or not?
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06-11-2011 02:30 AM |
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Dynad
Member
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RE: intialize game window with custom HWND
There is always evil somewhere, you just have to look for it properly.
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06-11-2011 04:10 AM |
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