hanhailiang
Member
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About complex geometry importing into PhysX.
Can you introduce the process how to use 3DMAX to generate complex geometry and then import into PhysX ? In addition, whether in the 3DMAX settings, so that the bulldozer bucket having degrees of freedom to lift and drop .
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05-02-2012 01:27 PM |
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Esenthel
Administrator
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RE: About complex geometry importing into PhysX.
currently that kind of object can be created only manually through code.
please check physics c++ tutorials
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05-04-2012 05:22 AM |
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