menajev
Member
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Mesh Overlay on custom objects
Is there any way to apply mesh overlays (set in WE) on custom objects (similar to static)? I tried accessing overlays from Game::World, but they are private.
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11-28-2012 01:58 PM |
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Esenthel
Administrator
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RE: Mesh Overlay on custom objects
You can use 'MeshOverlay' class to create mesh overlays.
I think there is a C++ tutorial for that.
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12-09-2012 05:41 PM |
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menajev
Member
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RE: Mesh Overlay on custom objects
But this tutorial is only about overlays created in code, not in World Editor.
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12-09-2012 08:00 PM |
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