DoerrSt
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physx unable to create broadphase entity because only 32768 shares are supported
Hi,
I currently receive this error on android, according to some release notes from NVidia the limit should be the double 64k? Or this a difference of android?
We are building the whole level currently with many small blocks. Is this the problem? Would it be better to use large objects instead of small ones?
Or I a totally wrong and the error means something else?
Thanks!
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02-20-2014 04:53 PM |
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DoerrSt
Member
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RE: physx unable to create broadphase entity because only 32768 shares are supported
Okay. We used too many objects. After removing many of them it works fine on android.
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02-21-2014 08:59 PM |
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