AndrewBGS
Member
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Door falls through world when opening
This is the Esenthel Door class;
All I did was add a manual control to toggle it (closed/open) when clicking on it;
I've tested on several door objects, all have physics, all behave the same;
When I click them to open (calling the door toggle() function) the doors fall through the ground (while opening, for what it's worth...).
This did NOT happen before, and I made no changes to the door code or objects; Doesn't anyone else have this problem?
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03-22-2014 06:13 PM |
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AndrewBGS
Member
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RE: Door falls through world when opening
So... am I the only one having this problem? (this is not a rhetorical question)
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03-24-2014 07:12 AM |
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para
Member
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RE: Door falls through world when opening
I did a quick test (just converted the old door tutorial to 2.0) and can confirm that the door starts going down upon opening, then it jumps back up and stays stuck permanently in the open position.
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03-24-2014 08:20 AM |
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AndrewBGS
Member
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RE: Door falls through world when opening
Oh. Mine doesn't jump back up, it just falls through. But I'm glad I'm not the only one;
So this is an engine problem then?
Can something be done about it please?
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03-24-2014 08:42 AM |
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Esenthel
Administrator
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RE: Door falls through world when opening
I've reproduced the issue, I'll investigate this now.
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03-31-2014 06:30 AM |
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Esenthel
Administrator
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RE: Door falls through world when opening
Hi,
This was something related to a bug in PhysX 3.3.0, I was able to find a workaround for it, will work ok in next release.
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03-31-2014 06:47 AM |
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