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Static game object from external file
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Biga Offline
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Post: #31
RE: Static game object from external file
this helped, thanks a lot! smile
weird as when I used the object from asset, I didnt need that line, but now works. probably the difference of using it with editor or manually.
if you sent me a postal address in PM I really want send you some gift for the frequent help smile

btw maybe a tutorial would be fine for external loading/importing for which I could setup a small code, though I think Esenthel will go probably more to asset based direction, therefore not much needed.
06-27-2014 10:00 AM
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Biga Offline
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Post: #32
RE: Static game object from external file
hi Esenthel,

one small question yet...
so I successfully imported all images for materials and FBX for mesh, but seems sth not ok with later load/save of image.
so after creating the images for material, I saved them with .save() and tested with using the resulted .gfx files.
the material appears but I loose specular map if I use gfx files...

seems the line is very important for this (commenting it the specular disappears for 1st case too)

TerrainMap._adjustParams(~bt, bt);

but the bt variable is returned by CreateBaseTextures which I dont want use when I load back .gfx files...

screenshot when I import the png/calling CreateBaseTextures, packing the material:

   

screenshot when I just load the previously saved gfx files for material:

   

color map is here, but specular map is lost...

thanks
06-27-2014 02:04 PM
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georgatos7 Offline
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Post: #33
RE: Static game object from external file
Texture looks nice and the mesh displace (or whatever that is) adds to the detail as well.
06-27-2014 02:40 PM
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Rubeus Offline
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Post: #34
RE: Static game object from external file
(06-27-2014 10:00 AM)Biga Wrote:  if you sent me a postal address in PM I really want send you some gift for the frequent help smile

I'd rather just see your game completed. smile
06-28-2014 01:17 AM
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Biga Offline
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Post: #35
RE: Static game object from external file
thanks smile
but it is still undecided we keep EE or move to another engine.
06-30-2014 07:14 PM
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