pika
Member
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Game Character animation
Hi!
Does Game Character animation result depend on the distance from a camera?
A camera looks near definitely, but when it is far, an end bone omits it and is seen.
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01-17-2016 05:58 AM |
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Pixel Perfect
Member
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RE: Game Character animation
Hi
If you are using the Esenthel Character Controller and standard character animation object then yes, facial and finger animation is enabled/disabled dependant on distance from the camera.
See the 'Character Animation.cpp' game object file for the detail.
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01-17-2016 12:32 PM |
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