Xerios
Member
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Marker & SINGLE PASS renderer
Markers don't show up just as soon as I switch from Multi pass to Singe pass rendering mode
They're are really important in my game , if it's impossible to have it in single pass then is there any alternative ways?
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10-01-2009 04:29 PM |
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Esenthel
Administrator
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Re: Marker & SINGLE PASS renderer
you can have markers in SINGLE_PASS
if you enable D.hwDepthBuffer(true) and you have video card GeForce>=8 || Radeon>=1k
if not, then you can try using normal meshes which have material.tech=MTECH_BLEND;
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10-01-2009 10:45 PM |
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