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Fade out object
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Xardas Offline
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Post: #1
Fade out object
I can fade out an object placed in the world by changing the technique of the material to "Test Blend Light" and adjusting the alpha value of the material in code. But this changes the material for all objects.

How do I duplicate this material for this specific object so that only it will be affected? Or should I be using ShaderParamChange for this? If so, how?
08-11-2018 09:57 AM
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