pirate
Member
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UV animations?
Is there any way to have UV animations in-game?
as an example, I want to create something like active camouflage, so I want to have a semi-transparent texture that slowly moves across my character model.
*Can this be done via importing normal animations, if so, do these conflict with skeleton animations?
*Can this be done via custom/standard shaders?
Still the most ideal way would be changing the .mtrl file to include an UV animation. Could I request this as a new feature? As I did not found one topic on this untill now.
Thanks in forward
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07-26-2010 09:26 PM |
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b1s
Member
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RE: UV animations?
i think this can be done with custom shaders atleast.
i have done this with scrolling diffuse or something like that.
anyway camouflage would be best done with refraction.
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07-28-2010 03:54 PM |
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Esenthel
Administrator
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RE: UV animations?
that requires custom shaders available after purchasing a license
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07-28-2010 06:45 PM |
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pirate
Member
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RE: UV animations?
Ok thanks for the answer, however is it not possible to edit/move the UV's via code?
I'm just an artist working with 2 friends on a little hobby/orientating project, nothing commercially yet, so we probably won't use custom shaders any time soon.
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07-29-2010 12:48 AM |
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Esenthel
Administrator
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RE: UV animations?
you can, but it would be slow
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07-29-2010 10:17 AM |
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pirate
Member
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RE: UV animations?
ok thanks, luckilly you have created us a pretty fast engine, from what we have experienced up and till now
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07-29-2010 11:24 AM |
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