Brad_Mclain
Member
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Model Editor - Rest/Sit on Ground
I have seen this in many modelling programs but I think it would also be useful in the model editor to have a "centre and rest on ground" option in the Mesh->Transform drop down.
What do you guys think?
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09-05-2011 01:56 AM |
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llynx
Member
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RE: Model Editor - Rest/Sit on Ground
Can't you just Center the mesh, turn on Box information and translate y till the min y is 0? Its 2 steps.
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09-05-2011 04:35 AM |
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Brad_Mclain
Member
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RE: Model Editor - Rest/Sit on Ground
How do I turn on Box Information?
Edit: Found it B button.
Thanks, fairly quick way to achieve the same thing.
(This post was last modified: 09-05-2011 04:43 AM by Brad_Mclain.)
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09-05-2011 04:38 AM |
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Driklyn
Member
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RE: Model Editor - Rest/Sit on Ground
This is what alignment is for. When placing an object in World Editor, set Align to "Align Y to top". Align is located right above the "Add Param" button.
To Esenthel, is Y alignment backwards? Shouldn't using "Align Y to bottom" make the bottom of the mesh align to the position?
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09-05-2011 07:48 AM |
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