Dear all,
Since I am personally getting stuck with some issues, I would like to get some help from a professional coder who is extremely familiar with Esenthel.
You will get paid per item, and on the difficulty per item. Payment is through paypal only. Or ofcource, if you like polygons, some sexy 3D models can be given too.
Some minor things that needs changing include, but are not limited to:
1. Camera control (90% done)
2. Teleports (Create a new Type perhaps)
2.1 Teleport to a new map to a specified Waypoint
3. Force the mouse to the center of the screen in FPP
4. When the mouse hovers over a character, turn it's name any colour specified
5. Day/Night cycle
More bigger changes:
1. Automatic server restart when crashed, file report of what happens (50% done)
2. MySQL integration with the library
3. Some secret integration that will be made clear when you join the team, which leads me to the following point:
We have a team of 5 (around 8 in total) developers:
Jamie: writing story, designing, ideas, animator
Mattias : modeller (shown images below + link to Turbosquid), website designing, ideas, texturer, animator
Frederik : Modelling, learning from Mattias.
Kiron : Website, Music composer, ideas.
Dwight : making the maps, planning and structurising, basic coding, law, working on ToU and EULA at the moment.
Place X : Maybe you!
As mentioned above, you will get paid for the jobs that you do at first. We have seen however, that most coders are looking for some professional artists, and we are willing to offer you a "job" on our small and effective team, if you pass the Skype-test. Once joined, you will not get paid anymore, but depending on the workload that you do, the more you get from the profit that we are already making, thanks to Mattias.
Our game is based on almost full character control in TPP and in FPP, so if you are up to the task, please send me a PM or reply in this Topic!
As mentioned above, here are the TS's:
http://www.turbosquid.com/Search/Artists/xorec
http://www.turbosquid.com/Search/Artists/Infernix
Screenshots of models made can be found in the attachments, no characters will be made visible, nor the more complex models for the elves, that is for team-eyes only