Dynad
Member
|
Game dll
Hey,
Ive looked at the tutorial about loading the engine from a dll file... but the only thing you can do is just start the engine and thats it. Or can you add functions to it so you can while the engine is running send input/receive input from the dll?
I really like to make something with this, please let me know what the possibilities are with this
Thnx,
~Dynad
There is always evil somewhere, you just have to look for it properly.
|
|
05-11-2011 10:13 PM |
|
Esenthel
Administrator
|
RE: Game dll
this is only so you can make full game inside dll, and launch it using launcher.exe
|
|
05-11-2011 10:20 PM |
|
Dynad
Member
|
RE: Game dll
Is there nothing else you can do with it? I like to have the engine running inside a win32 app. Or is there another way of doing that?
There is always evil somewhere, you just have to look for it properly.
|
|
05-11-2011 10:22 PM |
|
rndbit
Member
|
RE: Game dll
(05-11-2011 10:22 PM)Dynad Wrote: Is there nothing else you can do with it? I like to have the engine running inside a win32 app. Or is there another way of doing that?
you seem confused. having engine running from within dll simply allows you have all your game code inside dll instead of exe, thats all the difference there is. now what to do with such feature? only your creativity is a limit there.. if you dont know what to do with game in dll - you dont need to use that feature
|
|
05-13-2011 05:18 PM |
|
Dynad
Member
|
RE: Game dll
Well that was not the point of this question... but the answer lies at the other thread about running EE in a win32 window.
There is always evil somewhere, you just have to look for it properly.
|
|
05-13-2011 05:21 PM |
|