Pherael
Member
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Problem
Hi,
I'm new and have strange problem with model editor. When I import obj files, Editor wrongly set mesh shading. For example for one model in Editor (in game too) always displays it as if shading was smooth, whatever I set in Blender. For other model always display flat. Why is that? Can I change shading in Model Editor?
Sorry for mistakes. I began to learn English recently.
edit// I found that someone had a similar problem - http://www.esenthel.com/community/showth...p?tid=2063
(04-22-2010 12:30 AM)nero81af Wrote: Sometimes I get gouraud shading even if I set solid in blender
but still I have not found a solution to this.
(This post was last modified: 08-01-2011 10:52 PM by Pherael.)
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08-01-2011 09:43 PM |
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Driklyn
Member
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RE: Problem
Did you read the second to last post in that thread? Says he found a solution, maybe it will work for you...
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08-02-2011 07:04 AM |
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Harry
Member
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RE: Problem
I'm not sure if it's proper solution, but I have this problem too and I always use Mesh/Weld/Normals.
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08-02-2011 10:46 AM |
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Pherael
Member
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RE: Problem
Nothing helped... until I gave up with obj file and export to dae format.
(This post was last modified: 08-02-2011 06:17 PM by Pherael.)
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08-02-2011 06:16 PM |
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