Salival
Member
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D.quad note.
Func: D.quad ( 2D )
Bool fill=true or false seems broken.
Always filled, works on draw 3D Quad not 2D.
Cheers.
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10-21-2011 02:46 PM |
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Esenthel
Administrator
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RE: D.quad note.
thank you, this should be fixed for next SDK
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10-21-2011 02:48 PM |
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Salival
Member
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RE: D.quad note.
Great, your doing a good job.
(This post was last modified: 10-21-2011 02:58 PM by Salival.)
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10-21-2011 02:57 PM |
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Salival
Member
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RE: D.quad note.
This still does not work in the new updated SDK.
D.quad( ..., fill );
Fill 1,0 is same, always filled, works on 3D Quad.
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11-04-2011 02:37 PM |
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Esenthel
Administrator
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RE: D.quad note.
I have tested this on Quad2 and fill works correctly for false and true,
please check your engine .lib and headers
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11-04-2011 02:46 PM |
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Salival
Member
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RE: D.quad note.
(11-04-2011 02:46 PM)Esenthel Wrote: I have tested this on Quad2 and fill works correctly for false and true,
please check your engine .lib and headers
Did you test on Phone SDK or Normal ?
Do not work on IOS.
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11-04-2011 08:28 PM |
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Esenthel
Administrator
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RE: D.quad note.
Yes, I have tested Win+iOS Device/Simulator+Android by adding this line into tutorial Draw function:
D.quad(WHITE, Vec2(-1,1), Vec2(1,1), Vec2(1,-1), Vec2(-1,-1), Touches.elms()>0);
all work OK
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11-04-2011 10:19 PM |
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