alkirah
Member
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Tooltip - dynamic size
Hi, I'd like to make tooltip available that size would be dynamic.
It would be next to the mouse (either left or right / top or bottom depending on mouse position) and would need to dynamicly adjust to the size of the text/components in the tooltip.
Is there something for that in the engine? like a region for exemple, that would auto size to the thing it contains.
So if it only contains a text that is "Short Sword", region will be a lot smaller than if it's a skill description that would take multiple lines.
Is this even possible?
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10-26-2011 03:33 PM |
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Dwight
Member
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RE: Tooltip - dynamic size
There is a member somewhere that is called "desc" which gives you a description box. I can't remember exactly where it was though... But yes, it is possible, as you can always make your own
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10-26-2011 05:22 PM |
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alkirah
Member
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RE: Tooltip - dynamic size
Desc is sort of what I was looking for, except I cannot personnalize using images and differnet colors.
This will work at first, then i'll end up making one myself thanks
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10-26-2011 05:47 PM |
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Sadahar
Member
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RE: Tooltip - dynamic size
Just a request to EE: Let us customize the desc "tooltip"
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10-27-2011 02:39 PM |
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SamNainocard
Member
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RE: Tooltip - dynamic size
You can globally set tooltips TDS by using
Gui.tds_desc
While Gui.color_desc for background.
(This post was last modified: 11-11-2011 01:26 PM by SamNainocard.)
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11-11-2011 01:23 PM |
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kulesz
Member
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RE: Tooltip - dynamic size
But there are not possible to write with a multiple colors and styles in one tooltip...
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11-11-2011 06:11 PM |
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