Brainache
Member
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.WRLD Files
Hey there,
I am working on some more dynamic world creation in our project, and need the ability to add buildings/structues/trees/etc to the world, then save it back out as a .wrld file that can be used for a new game.
ie: think random map generation for rts type games.
With most Esenthel structures (mesh, obj, mtrl, etc) you can call the save method to write the structure to disc, but this does not appear to be the case with Game::World...
Is there a way to save out the .wrld file that I am overlooking?
Thanks
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05-12-2009 08:41 PM |
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Esenthel
Administrator
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Re: .WRLD Files
Hi,
Currently this functionality isn't supported - you need to create worlds in the World Editor.
I'm currently in development of a much updated World Editor tool, I'll see what I can do about it.
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05-12-2009 09:19 PM |
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Brainache
Member
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Re: .WRLD Files
Great news... an improved world editor will make the engine much, much better!
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05-13-2009 03:10 PM |
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