Ozmodian
Member
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Ineisis Server Crash with modified version
Hi All,
I made a change to my Ineisis server and whenever I call the function Game.World.setObjType() during initialize, the program crashes on exit. I am really not sure why this is the case. I have recorded a very short video showing the error:
http://www.youtube.com/watch?v=5I9JesCVb...e=youtu.be
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04-30-2013 06:38 AM |
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Esenthel
Administrator
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RE: Ineisis Server Crash with modified version
The problem is that you use containers allocated locally in the function.
Game.World remembers references to those containers, and operates on them in the future.
I see that you have Game.World.del at the end of the function, this however deletes the world only, however it does not reset assigned objects container references.
Solution: make the containers global.
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04-30-2013 12:44 PM |
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Ozmodian
Member
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RE: Ineisis Server Crash with modified version
Hi Esenthel,
Thank you for the quick response. That makes sense to me, I will move them to global.
Cheers!
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04-30-2013 03:37 PM |
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