iOMG
Member
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Grass cull distance options
Hello Esenthel community.
Firstly I must say this is a fantastic engine and I am having lots of fun using it. My question is how do I go about extending the render range of the Light blend Grass Alpha Maps? At present they are culling pretty close to the player and I would like to tweak it so I can see the grass at the top of a mountain I have created (As far as performance will allow anyway).
Many thanks.
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08-31-2013 12:49 PM |
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Tottel
Member
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RE: Grass cull distance options
D.grassRange(*range in meters here*);
In your main InitPre() function.
(This post was last modified: 09-01-2013 12:46 AM by Tottel.)
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09-01-2013 12:45 AM |
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iOMG
Member
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RE: Grass cull distance options
Thank you very much Tottel
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09-02-2013 12:23 AM |
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