RedcrowProd
Member
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PhysX issue
My app crashes [or freeze to death] after calling Physics.startSimulation().stopSimulation(); ( or Game.World.update(); )
was working fine last update, any changes i missed ?
its def. the new physx, since if i comment those, it doesnt appears to have any issue
as well tutorial 17 - Small Overlays has an error :
Source\Main.cpp(60): error C2681: 'Ptr': invalid expression type for dynamic_cast [C:\EsenthelEngine\Projects\_Build_\17 - Small Overlays\Project.vcxproj]
(This post was last modified: 11-13-2017 09:20 PM by RedcrowProd.)
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11-13-2017 06:48 PM |
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RedcrowProd
Member
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RE: PhysX issue
tutorial seems to be working fine tho, so i'm not sure where it could go wrong in my project
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11-13-2017 09:19 PM |
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Esenthel
Administrator
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RE: PhysX issue
Hi,
Most likely it's related to the bug in VS compiler.
I am recompiling the Engine and PhysX with latest VS preview, and will upload it ASAP, (today within couple hours).
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11-13-2017 09:21 PM |
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RedcrowProd
Member
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RE: PhysX issue
awesome, ill wait for that then
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11-13-2017 09:23 PM |
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Esenthel
Administrator
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RE: PhysX issue
Update for Windows Binary is now ready (Mac and Linux are still uploading), hope this fixed the crash for you.
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11-13-2017 11:25 PM |
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RedcrowProd
Member
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RE: PhysX issue
Yup all fixed thanks for the quickfix !
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11-13-2017 11:58 PM |
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