Lancer
Member
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Set Static Mesh uses a lot of ram
Hi,
Im not sure if this is a bug but I can't remember having this issue previously.
Whenever I go to physics tab and add "static mesh" to a scene model, then esenthel engine is freezing and using lots of ram (15gb+).
After that I have to wait like 30-60 minutes until it is fine again.
Also it happens to any mesh. Does not matter how big.
Is this normal?
Edit: Could it be because these models are already placed in worlds?
(This post was last modified: 03-23-2020 12:19 PM by Lancer.)
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03-23-2020 02:07 AM |
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