Krzysiek1105
Member
|
Light
Hello.
I have a question. Whether to change the power light (no sun) I have them "perform" in the code that I normally set in the WE and then change the following?
Sorry for my English
(This post was last modified: 10-16-2009 01:21 PM by Krzysiek1105.)
|
|
10-16-2009 01:20 PM |
|
craksy
Member
|
RE: Light
i wont promise that i will be able to help you out, but i can try if you reformulate yourself...
i'm not sure what you want to do?
set up lights in the world editor and change its properties? or ... ?
if it's that i think you should make a container for the object type (OBJ_LIGHT_POINT), and refer to it through that.
But i'm not sure... in fact i'm most likely wrong :/
anyway if it wasn't what you meant, please try to explain yourself again
-Craksy
|
|
10-16-2009 04:31 PM |
|
Esenthel
Administrator
|
RE: Light
which lights? light power can be defined in World Editor by adjusting the objects scale.
|
|
10-16-2009 04:41 PM |
|
Krzysiek1105
Member
|
RE: Light
This means that after adding the light of the WE can somehow change the strength of light?
(This post was last modified: 10-16-2009 05:21 PM by Krzysiek1105.)
|
|
10-16-2009 05:21 PM |
|
craksy
Member
|
RE: Light
well unless you want it to change dynamically under runtime, just do as Esenthel said and change the scale of the light object.
if you want to do it under runtime, you may be able to do as i said in my previous post, but as said: i'm not sure.
|
|
10-16-2009 05:25 PM |
|