Thanks!
Mercior, another Irrlicht user but more on the programming side, used it as testbed for his RPG "Sundren":
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About lightmaps, well that's one of my concerns lately. Since I'm old school I'm very used to them, but newer engines like yours are doing all the lighting in realtime so I don't know how good it may be to keep sticking with lightmaps. Somehow I feel they're refraining me from learning how things are done now with dynamic lights and shaders. However, I've found blitzbasic's b3d format to be very powerful since it supports both lightmapped levels and characters animated with a skeletal system. Info on its format specs can be found here:
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Sorry for not being of any further help on the programming side as I'm mostly a user viewing stuff in an engine, but I'm sure you'll be familiar with the info posted above.
If you need a level to try out just let me know. I'll also post in your "wish list" section.
regards,
Alvaro