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Orthogonal function
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khces Offline
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Post: #1
Orthogonal function
Mesh editor Orthogonal function
My Game how apply?
English is no good ......lol
10-23-2009 11:41 AM
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Sarora Offline
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Post: #2
RE: Orthogonal function
I asked this question not long ago, check this thread and scroll down to the last post for how i got it to work (with help from Esenthel).

http://www.esenthel.com/community/showth...24#pid7824

Sys: Intel Quad @3.4 Ghz, ATI HD 5770 OC Ed (pri), NVIDIA 8800 Ultra (PhysX), 4 Gig Ram, 3.8 TB total HDD.
(This post was last modified: 10-23-2009 11:59 AM by Sarora.)
10-23-2009 11:58 AM
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Esenthel Offline
Administrator

Post: #3
RE: Orthogonal function
Hello Khces!

Full orthogonal support (fov of zero degrees) is not supported in the game engine itself, because this would require making the shaders of shadowing, sky drawing and possibly some others too - slower.

However just like Sarora pointed, you can just use normal perspective viewport (not orthogonal) but with just very low FOV value.
10-23-2009 01:39 PM
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