About Store Forum Documentation Contact



Post Reply 
Water disappear
Author Message
Harry Offline
Member

Post: #1
Water disappear
I create water like in Rendering/Water tutorial. And I've got this:

http://img198.imageshack.us/gal.php?g=86730137.jpg

When I'm under water in some camera position and direction Water dissapear. With water sat in WE I've got the same (in World Editor/Play option too). And in tutorial too.
(This post was last modified: 12-08-2009 09:32 PM by Harry.)
12-08-2009 09:30 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #2
RE: Water disappear
how deep you're under the water?

please send me the sample world
12-08-2009 09:44 PM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #3
RE: Water disappear
thank you, the fix will be in the next engine version
12-09-2009 05:28 PM
Find all posts by this user Quote this message in a reply
Harry Offline
Member

Post: #4
RE: Water disappear
Ok thanks. And I've got request. Could you help me in this thread?

http://www.esenthel.com/community/showth...p?tid=1516

I don't have any idea how fix this problem.
12-09-2009 08:43 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #5
RE: Water disappear
I'd like to but im currently under heavy fire with lots of other things to find time for investigating ragdolls with items.

but you shouldn't do :
rag.toSkel(cskel); // set skeleton from ragdoll
cskel.clear().updateMatrix(actor.matrix()).updateVelocities(); // set skeleton animation to default pose and custom matrix
rag.fromSkel(cskel); // setup ragdoll from skeleton animation

this makes more sense:
sockRagdoll.toSkel(sockCSkel);
12-09-2009 08:55 PM
Find all posts by this user Quote this message in a reply
Harry Offline
Member

Post: #6
RE: Water disappear
Ok I understand smile Anyway thanks for this clue.
12-09-2009 10:10 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply