Harton
Member
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UnderCursor
Created a sphere.
How do I know when the mouse pointer will be on the ball?
I wanted to use the function "GetWorldObjectUnderCursor" from tutorial "Inventory" but Ball is not type of 'EE::Game::Obj'.
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12-21-2009 01:05 AM |
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Esenthel
Administrator
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RE: UnderCursor
in the next EE release there will be:
Bool SweepPointBall(Vec &point,Vec &move,Ball &ball,Flt *hit_frac=NULL,Vec *hit_normal=NULL); // if moving point cuts through a static ball
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12-21-2009 01:13 AM |
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Harton
Member
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RE: UnderCursor
Ok, thanks!
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12-21-2009 01:21 AM |
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