mentego
Member
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Tesselation
Hi Esenthel On behalf of my newly established group "Mentego" I abandoned my old account "tibiarts" or "tibiartist". You're allowed to delete it, if you want
My question is:
Is tesselation, which is a form of bump mapping in the new directx 11, supported. Or can you integrate it into future versions of esenthel engine?
I love your engine, and we're working on a new game
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02-21-2010 12:25 AM |
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Esenthel
Administrator
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RE: Tesselation
hello, yes it will be included in the engine when I add DX11 support.
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02-22-2010 12:02 PM |
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