About Store Forum Documentation Contact



Post Reply 
Fullscreen Shader
Author Message
Chris Offline
Member

Post: #1
Fullscreen Shader
Please can you provide an example of writing a fullscreen shader; i'm having difficulties.

Also, is it possible to access neighbour pixels in a shader, so that I can manipulate detail off from the edges of an object?

Edit: Also, is there a reason that the tutorial on Holographic Images isn't available?

Thanks,
PS i'm also new to shaders.
(This post was last modified: 02-23-2010 08:01 PM by Chris.)
02-23-2010 05:53 PM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #2
RE: Fullscreen Shader
Hello,

I'll try to make this tutorial for the next release.

Thanks for the info about holographic images, fix will be in the next release.
02-24-2010 12:49 AM
Find all posts by this user Quote this message in a reply
Chris Offline
Member

Post: #3
RE: Fullscreen Shader
Thank you very much, i'm extremely grateful.
02-24-2010 12:51 AM
Find all posts by this user Quote this message in a reply
Chris Offline
Member

Post: #4
RE: Fullscreen Shader
Thanks for the speed of which you uploaded the tutorial. However, i'm getting an error with it (the others work fine still):

Compilation Messages:
Shader/2D Shader.cpp(17,55): error X3004: undeclared identifier 'Draw_VS'

Can't wait to work with this! smile
Take care,
Chris
02-25-2010 12:38 AM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #5
RE: Fullscreen Shader
please use the latest shader headers from the forum source codes download
02-25-2010 02:54 PM
Find all posts by this user Quote this message in a reply
Chris Offline
Member

Post: #6
RE: Fullscreen Shader
Awesome, thanks.
02-25-2010 03:19 PM
Find all posts by this user Quote this message in a reply
Post Reply