Esenthel
Administrator
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03-14-2010 07:51 PM |
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Barthap
Member
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RE: Progress
Good tutorial, I'll try it today
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03-14-2010 08:20 PM |
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Esenthel
Administrator
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03-15-2010 09:38 PM |
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Harry
Member
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RE: Grass Progress
All system works great But is it possible to add parameter which depends on chances to put object from list? For example I have tree.obj and bush.obj on the list and I want to have 2x chances to put tree.obj when I'm painting terrain.
(This post was last modified: 03-15-2010 10:01 PM by Harry.)
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03-15-2010 10:01 PM |
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Esenthel
Administrator
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RE: Grass Progress
I was considering similar ideas, I'll try to implement them in future releases.
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03-15-2010 10:15 PM |
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kulesz
Member
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RE: Grass Progress
You can always make 2 similiar models of trees and one model of bush, then add all 3 to the list... should work :-)
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03-15-2010 10:18 PM |
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Harry
Member
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RE: Grass Progress
Yes I thought about it, but in some time list could be so long and easier is to write % chances or something like this than deleting 4 objects from list.
(This post was last modified: 03-19-2010 08:58 PM by Harry.)
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03-15-2010 10:33 PM |
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Chaplaindm
Member
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RE: Grass Progress
The workflow is very simple and fast. Great implamentation.
Chaplain
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03-18-2010 02:10 PM |
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Jimmy
Member
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RE: Grass Progress
That grass is purely fantastical. It is amazing!
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03-23-2010 07:39 PM |
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