neuland
Member
|
error after update
hi,
I got an error after update:
error LNK2019: unresolved external symbol "struct EE::Viewport EE::ViewportFull" (?ViewportFull@EE@@3UViewport@1@A) referenced in function "bool __cdecl InitGame(void)" (?InitGame@@YA_NXZ)
I did not have before updating
neuland
|
|
03-31-2010 09:20 PM |
|
Harry
Member
|
RE: error after update
-Viewport setting has been moved to Display 'D' methods
|
|
03-31-2010 09:52 PM |
|
neuland
Member
|
RE: error after update
I don't use viewport
|
|
03-31-2010 10:02 PM |
|
Harry
Member
|
RE: error after update
And when you double click on this error, Visual shows you nothing in your code?
|
|
03-31-2010 10:06 PM |
|
neuland
Member
|
RE: error after update
does not show where the error is
|
|
03-31-2010 10:09 PM |
|
Esenthel
Administrator
|
RE: error after update
please make sure to use latest .h and .lib
also you can try rebuilding your project
|
|
03-31-2010 10:33 PM |
|
neuland
Member
|
RE: error after update
I have a new .h and .lib, and i try rebuilding project and error
|
|
04-01-2010 05:47 PM |
|
Esenthel
Administrator
|
RE: error after update
the 'ViewportFull' is no longer in the engine .h or .lib
how come it is referenced by InitGame?
|
|
04-01-2010 05:48 PM |
|
neuland
Member
|
RE: error after update
Code:
Bool InitGame()
{
Physics.create();
Sky .atmospheric();
Sun.image=Images("gfx/sky/sun.gfx"); Sun.light_color=1-D.ambColor();
// create the world
Game::World.init()
.setObjType(Statics,OBJ_STATIC)
.setObjType(Players,OBJ_PLAYER)
.setObjItem(Items ,OBJ_ITEM )
.New("world/island.world");
Water.images(Images("gfx/water/0.gfx"),Images("gfx/water/0.n.gfx"),Images("gfx/fx/reflection.gfx")); // set water from textures
Water.draw =true; // enable drawing
Water.wave_scale=1.5 ; // adjust wave scales
Water.plane-=Vec(0,0,0);
Ci .create();
Cp .create();
Ci.cloud.load("LocalData/cloud.gfx"); Ci.detail.load("LocalData/detail.gfx");
Clouds.volumetric.load("LocalData/volumetric_clouds");
Text_ds.color =WHITE;
Text_ds.shadow=1;
font=Fonts("LocalData/Comic Sans MS.font"); // load the font
hour=0;
minute=0;
day=1;
sound.play("../data/sound/birds1.ogg",pos,2,true); // play looped 3D sound, volume=1, position='pos'
return true;
}
|
|
04-01-2010 06:12 PM |
|
Esenthel
Administrator
|
RE: error after update
I think that you don't have correct .h + .lib
|
|
04-01-2010 06:17 PM |
|
neuland
Member
|
RE: error after update
i download new engine and i manual copy files to VC++
|
|
04-01-2010 06:18 PM |
|
Esenthel
Administrator
|
RE: error after update
search in the files for any mentioning of the 'ViewportFull'
did you copy it to the right folder? you have 1 VC?
|
|
04-01-2010 06:50 PM |
|
neuland
Member
|
RE: error after update
i have 1 VC, i search 'ViewportFull' in my project, i didn't this word in all files
|
|
04-01-2010 06:57 PM |
|
Esenthel
Administrator
|
RE: error after update
have you looked into .h and .lib which you are using?
|
|
04-01-2010 08:31 PM |
|
neuland
Member
|
|
04-01-2010 09:21 PM |
|