can anyone explain why without this line the mesh is so distorted.
what does "skl.clear();" and "SetMatrix();" mean?
I am facing some problem for the animation playback...
It seems like the animation is only being played for a certain period of time.Instead of the full playback, it just moves its leg a little.
Also, how do i get the proper scaling?when i load the object inside the engine the model is too small.What if is scale up the model inside model editor?Then there is no what that can rescale the skeleton as well?
(This post was last modified: 05-26-2010 09:10 PM by iamcreasy.)
(05-26-2010 11:48 PM)iamcreasy Wrote: Is there any way to rescale the model without destroying the rigging or any way to rescale the skeleton as a whole?
You should load mesh and skeleton, then rescale mesh and save it. Then you should save skeleton too. Or you can change an object scale in World Editor.
(This post was last modified: 05-27-2010 09:21 AM by Harry.)